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1920x1080 total war warhammer ii images
1920x1080 total war warhammer ii images






Your main Lord should head towards Spitepeak, while your second Lord should still be garrisoned in Iron Rock to stabilize obedience. Your Waaagh! probably conquered Crooked Fang Fort by now - select Dringorackaz as their next target. The whole Desolation of Nagash province will be under your control.

#1920x1080 total war warhammer ii images upgrade

Start constructing Boss' Tent in Karak Azul, the same building in Iron Rock and upgrade the main building in Crooked Fang Fort. After the encounter add a point into the Lightning Strike ability of the Lord. The beginning of the next turn is the moment to attack Karak Azul, the capital of this province - your Lord should have no problems with that. Recruit 3 additional units for the second Lord and end the turn. Finally, recruit 3 more units for the second Lord (he should have 15 units at the start of the next turn) and end the turn.Īt the start of the 10th turn send your main Lord towards Karak Azul - reaching it should take 2 turns. Afterwards, upgrade Idolz in Iron Rock to Totem Pole. Construct Idolz in your newly acquired settlement. Your main Lord should be able to reach Black Iron Mine - attack it and capture the settlement. Finally, recruit 3 more units for the second Lord and end the turn. Now send your main Lord towards Black Iron Mine and order the Waaagh! to head towards Crooked Fang Fort. Unlock a new ability for your main Lord - Iron-Hard.

1920x1080 total war warhammer ii images

When the turn starts demolish Musta Fieldz located in Iron Rock and start construction of Idolz there. Upgrade Idolz in Valaya's Sorrow to Totem Pole, recruit 3 more units for the second Lord and 3 more for the main Lord and end the turn. You can use the auto-resolve option to end the battle quickly without suffering many casualties. Normally you wouldn't be able to take it, but thanks to the Waaagh! following the Lord it will be an easy task. Attack Karak Eight Peaks with your main Lord. The Waaagh! accompanying you will make every encounter a breeze. Before you end the turn start upgrading the main building in Iron Rock. After the encounter ends select a new ability for your main Lord - Raider. You will probably suffer quite some casualties, but in return you will get rid of a large enemy settlement. Lure the enemy into coming at you by attacking one of the units with the Doom Diver Catapult. Position your army in a long, straight line, with two rows of soldiers - the frontline composed of melee units with missile units located directly behind them. This will allow your second Lord to join the rest of your army. Your second Lord's army will be coming from the north - position all of your forces as close to that position as possible. This will be your most difficult fight thus far. Use the main Lord to attack the settlement - the second Lord will come as reinforcements. When the 5th turn starts send both of your Lords towards Valaya's Sorrow - they should be able to reach it now. Recruit a new unit ( Orc Boyz) for the main Lord (so that at the beginning of the next turn he will have 17/20 units) and two units for the second Lord.

1920x1080 total war warhammer ii images

Afterwards, send the second Lord towards the main one and transfer all the recruited units to him. Your main Lord should now have quite a decent army.Īt the beginning of the 4th turn send the main lord to the south, towards Valaya's Sorrow. This quest will be described in this chapter. You can do it whenever you want to - either by going to the quest marker or by opening mission window (by pressing 9) and teleporting to the location. A quest - Battle at the Thundering Falls - will now be active, but you can ignore it for now. Occupy the settlement and spend another ability point of your Lord - a third point in Deff From Below. Finally, send your main Lord to attack Iron Rock.

1920x1080 total war warhammer ii images

Afterwards, start constructing Cave of Shinies in Black Crag. As you now have access to archer units, recruit 3x Goblin Archers.

1920x1080 total war warhammer ii images

Start with the second Lord - send him to the southern border of your territory and start recruiting 3 new units. As you won't be able to reach Iron Rock, recruit another Lord in the capital and recruit 3 new units there - 3x Orc Boyz. This will advance your lord to level 4 - spend another ability point into the Deff From Below. Afterwards, attack the enemy army once more to finally get rid of it. When the battle ends, unlock a new ability for the Lord - Deff From Below. You should almost always use the option to Eat Captives after a battle - it will replenish your casualties by up to 15%. Now attack the enemy army that retreated after attacking you - they will have no chances against your units. At the beginning of the second turn take a new ability for your Lord - Route Marcher.






1920x1080 total war warhammer ii images